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SC2A Blizzcon Q&A: Protoss | Sep 2nd 2009, 08:25 | |
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Time for the Protoss Q&A Batch. This batch was mainly answered by stebo, but I added a bit of my input as well. Of course, if you have any questions, be sure to ask!
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| Sep 2nd 2009, 08:34 | |
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Questions 4,5,6 and 8 were all great. Can't wait for the Zerg Q&A tomorrow.
Ruin Begets Beauty
-Vega |
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| Sep 2nd 2009, 08:37 | |
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YES, protoss. like the questions they where very informative too. also good to know that the pheonix will be a better air unit then the scout. i thought the immortal shield question was answered alrdy but all well. a corrupted colossus, im gonna have to try that. lol. the forcefield info was good. i didn't know that, and it dont surprise me that it changes depending on the gap size. For the archon its a heavy support assult type unit just like in SC1 and immortals are tanks.... im betting larger wars will be using both in battles.
EDIT: almost got first but my post was too friggin long. lol. i cant wait for zerg either
i now have my beta key. i will be testing out the races. i will also upload replays once i find a good way to do it.
FOR THE SWARM |
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| Sep 2nd 2009, 08:39 | |
| Sep 2nd 2009, 08:42 | |
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I don't see what the problem is with the observers. They're on the same tier level (almost exactly) as the overseer.
Ruin Begets Beauty
-Vega |
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| Sep 2nd 2009, 08:43 | |
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I dont think forcefield should adapt automatically. It should be one size fits all so that you have to have precise placement (like a building) if you want to block a choke. And like a building, when you place it, it should show you the outline of the FF (like, when you hit "b" it shows you the barracks and then you place it and the SCV goes to construct it).
Encouragement of more micro. Its already a very strong ability. |
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| Sep 2nd 2009, 08:51 | |
I dont believe he means it changes sizes, he means that they can overlap things. |
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| Sep 2nd 2009, 09:19 | |
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What if Immortal has 10 or less shields and is hit by Battlecruiser?? Shield vanishes /or negates attack to 10 and extra damage is taken from Immortals health??
and...
WTF? Immortal has two kinds of shields?? |
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| Sep 2nd 2009, 09:21 | |
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I think what he means is that the Immortal takes less than 10 damage per shot till the shields are gone and then it takes damage normally.
Ruin Begets Beauty
-Vega |
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| Sep 2nd 2009, 09:25 | |
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"6 - What is the phase shift ability on the High Templar? Is it an ability like the old Stasis Field?
No its not like stasis field, its more like banish from WC3. Once cast, the target unit starts glowing blow and gradually fades in and out. While fading it can not be targeted." I never played WC3 so I'm too sure about this. Do you cast it on your own unit and make him unable to be targeted by the enemy? or do you cast it on the enemy and make it unable to move or take any action? |
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| Sep 2nd 2009, 09:26 | |
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numbers 3 and 4 were sorta useless where they have been answered DOZENS of times
people if you dont understand how heavy shields works then pm knee of justice asking for a link to his article that he made about it that 100% explains the heavy shield mechanic but other then those two the other questions were informative |
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| Sep 2nd 2009, 09:57 | |
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The Hardening Shield ability is quite simple, it only makes the regular shield harder to break when you use heavy damage. Attacks from light units (Zerglings, Hydra, Zealots, Marines, Reapers, etc.) don't activate it.
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| Sep 2nd 2009, 10:10 | |
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@Gear: it says that it cannot be larger in size than the usual state. That led me to think that it could become smaller (to deal with smaller chokes) but not bigger (cause that would make it unlimited).
The overlap makes sense though.
or you can click on the first link in my signature. I hate it when people ask about the hardened shield or warp in. l l V |
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| Sep 2nd 2009, 12:12 | |
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Horray to gear for another great Q&A. *cheers and jubilation*
Other than couple of already known facts, this Q&A was quite solid. I shall wait for the Zerg Q&A =D
"It says any key...well...well which one's the any key?"
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| Sep 2nd 2009, 12:18 | |
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@Xxio, knee probobly has better details in his stratigy guide.
but in WC3 you could banish your own units, and im pretty sure that you will be able to phase shift them aswell. |
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