Starcraft 2 Armory

[Armory] Systems Offline

by gearvOsh ⋅ 23 posts ⋅ 2,895 views
The time has finally come for the Starcraft 2 Armory to go offline. The Armory was launched on May 20th 2007, the day after Starcraft 2 was announced. That's 7 long years, many years longer than I expected this site to go. It's only fitting to shutdown the Armory on it's 7th birthday, May 20th 2014. The site will remain open for the next 3 months so that everyone can say their goodbyes, exchange information, and plan for the future.

Why am I shutting down the Armory? Well it's rather simple. The Armory initially started out as a web development hobby and as a passion for my love of Starcraft and Blizzard. For the full 7 years, this website has been a 1 man show -- this includes all back-end and front-end programming, server and database maintenance, graphic design, basically everything. I was 19 when I launched this site, an age with no responsibilities and all the time in the world. I'll be turning 26 in a week, an age full of responsibilities and aligning of priorities. As much as I love this website and the community it has fostered, there's just no time or place for it anymore. Traffic has plummeted from millions a month, to the thousands. The user base has grown and died. New information on Starcraft 2 is few and far between. You have to let go sometime. I may or may not do something related to Heroes of the Storm -- I'm still undecided.

I'll never forget all the friends I made through this site, and all the ones I've met in person. All the amazing times at Blizzcon. All the fun we had gaming and trolling around. All the tournaments we've held. All the deep discussions everyone partook in. Even the months of active trolling of users and the smiting of my ban hammer. They were all fantastic times, and none of it would of been possible without you guys. You guys are the best.

Feel free to stay in touch. My Battle.net account is gearvOsh#1250 and my SC2 account is gearvOsh#896.

See you space cowboys
- gearvOsh
Feb

[Armory] February 8 - Life Tap Open - Hearthstone Tournament

by Timmay ⋅ 15 posts ⋅ 6,506 views


Time: Febuary 8 at 2:00PM Pacific

Format: Same as Blizzcon

Each player must bring three decks with three different classes and they will battle each other in a set of best-of-five matches. If one of their chosen decks loses, it's out for good! The losing player will then have to choose one of their remaining decks to battle with, and if they run out of decks, that's the end of their run.


Players must submit their three class choices at the start of the tournament and use the same three decks throughout the tournament. However, as we do not have prizes yet, we will not require anyone to submit deck lists.

Post your Battle.net name and character code in this thread to sign up. The brackets will be posted at the start of the tournament.

Player List
Timmay#1577
Peppy#1414
stebo#1982
RayRay#1571
Jan

[Armory] Fireblast Open - Hearthstone Tournament

by Timmay ⋅ 12 posts ⋅ 5,583 views


Time: December 21 at 2:00PM Pacific

Format: Same as Blizzcon

Each player must bring three decks with three different classes and they will battle each other in a set of best-of-five matches. If one of their chosen decks loses, it's out for good! The losing player will then have to choose one of their remaining decks to battle with, and if they run out of decks, that's the end of their run.


Post your Battle.net name and character code in this thread to sign up. The brackets will be posted at the start of the tournament.

Player List
Timmay#1577 Mage, Priest, Warlock
RayRay#1571 Mage, Rogue, Priest
Stebo#1982 Paladin, Rogue, Mage
DC5#1418 Rogue, Hunter, Shaman
Myyyykal#1503
Peppy#1414
Prahl#1323 Rogue, Druid, Shaman
gearvOsh#1250
Spooky#1803
Manbeartroll#1796 Paladin, Rouge, Druid



If an eight player shows up, they will be matched against gearvOsh.
Dec

[Battle.net] Balance Update Nov. 11th, 2013

by stebo88 ⋅ 2 posts ⋅ 4,951 views


Blizzard is going bonkers on balancing out the races by updating and tweaking units and upgrades in Heart of the Swarm. Most notable is the changes done to the Widow Mine and Siege Tanks. This was done in hopes of adding diversity in mech so Terran players do not use Widow Mines only and lean towards Tank play. Keep mind that in the state of the game, all match-ups maintain almost a perfect 50% win ratio on ladder according to David Kim.

Protoss

Oracle

-Movement speed increased from 3.375 to 4.
-Acceleration increased from 2 to 3.
-Units that burrow or cloak while under the effects of Revelation will once again be revealed after unburrowing or uncloaking.

Terran

Armory

-Vehicle and Ship Weapon upgrades have been combined.

Siege Tank

-Siege Mode attack period decreased from 3.0 to 2.8.

Widow Mine

-Sentinel Missiles now deal reduced damage to units caught within its splash radius based on their distance from the target:
40 damage within 1.25 radius.
20 damage from 1.25 to 1.5.
10 damage from 1.5 to 1.75.

Zerg

Roach Warren

-The Tunneling Claws upgrade now increases burrowed Roach movement speed from 1.41 to 2.

Source: Battle.net
Nov

[Blizzard] BlizzCon Panel - Starcraft 2 Update

by stebo88 ⋅ 2 posts ⋅ 4,428 views


With BlizzCon focusing its attention on new releases such as Heroes of the Storm and the Diablo + WoW expansions, Starcraft 2 got the least of the spotlight this year. There has also been no word on the next expansion, Legacy of the Void, from Blizzard. However, that does not mean we won't be seeing major updates to game's content and gameplay. GearvOsh and I were fortunate to attend this years BlizzCon, as this would be both of ours 6th year in a row. There wasn't much news coverage this year from either of us for two reasons: 1) Most the panels and information can already be streamed and broadcasted through the virtual ticket 2) There was hardly any Starcraft 2 related news. Regardless, Sc2armory is abled and bodied to bring you the juiciest information regarding Starcraft 2 news.

Features & Patches

-Clan and Group Event Calendar
-Custom Clan Decals
-Extension Mods
-Level Cap Increase and New Rewards
-No More AFK Game Hosts
-Classic StarCraft Music in StarCraft II
-Warcraft III Orc Heroes
-Starter Edition Additions

Multiplayer Gameplay & Balance

Blizzard is constantly checking in on 1v1 balance and currently finding that matchup balance is looking pretty solid at the very highest levels of play, as well as across all skill levels, and even among major tournament winners.



Seriously, this is nearly perfect results in terms of balance for all three races. Despite the constant changes in strategy and metagame, balance as of now has reached its equilibrium. With the success of the WCS 2013, Blizzard is looking ahead for 2014 and the future of eSports. For more information, watch the full panel from BlizzCon or following the link.



Source: Battle.net
Nov

Season 6 New Maps

by stebo88 ⋅ 1 posts ⋅ 4,357 views


Season 6 of 2013 Ladder competition is just two short weeks away, and with it Blizzard is adding a host of new maps to the 1v1, 3v3, and 4v4 map pools. You might like to give Free-For-All matchmaking a shot this season, because they are shaking up the FFA map pool as well. Blizzard has already published the new 1v1, 3v3, and 4v4 maps below to the Custom Games list, so after you've given them a quick look here, be sure to log in and get a few practice games on each before the season rolls at 12:01 a.m. on Monday, November 11.

1v1 Removals
Akilon Wastes
Whirlwind LE

1v1 Additions

Star Station TE

Alterzim Stronghold TE


Complete Season 6 1v1 Map Pool
Alterzim Stronghold TE
Bel'Shir Vestige LE
Derelict Watcher TE
Frost LE
Polar Night LE
Star Station TE
Yeonsu LE

3v3 Removals
Green Acres
Silent Dunes

3v3 Additions


Scorched Vista


Untamed Spire


4v4 Removals
Atlas Station
Deadlock Ridge

Retribution TE


Shattered Terrace


Source:Battle.net
Nov

Patch 2.0.11 now live

by stebo88 ⋅ 3 posts ⋅ 7,008 views


Patch 2.0.11 is now here and with it comes some minor tweaks and repairs to Battle.net, UI and the gameplay itself. As of now nothing has been officially changed in balance regarding gameplay and races. However we may see some balance tweaks in the near future. Season 4 has also been locked and will be refreshing with Season 5 within a week or two. We may see some new maps!

Bug Fixes

General
-Fixed an issue that caused in-game Victory screens to display incorrect fonts.
-English strings are now properly displayed in the enGB version of the Split 1v1 and Streamlined custom observer UIs.

Battle.net
-4v4 matches no longer result in losses for both teams.
-Fixed an issue that could sometimes cause players to encounter an "Input Limit Reached" error when loading map lists on the Custom Games page.
-Army Value is now the default graph displayed in the Graphs tab on the Score Screen.

Gameplay and Races

General
-Hovering the mouse over double wide Collapsible Towers now properly displays two Destructible Debris preview images.

Terran
-Thors now display the correct control group icon while in Explosive Payload mode.
-The Thor's High Impact Payload and Explosive Payload abilities are now properly suppressed while under the effect of Fungal Growth.
-Wireframe tooltips are now properly displayed for Thors in High Impact Payload.

Protoss
-The Void Ray attack icon now updates appropriately when Protoss Air Weapon upgrades are researched.

Zerg
-Baneling, Brood Lord, Infested Terran, and Overseer cocoons are now properly selected when using the Select Army Units button.
-Burrowed Queens are no longer selected when using the Select Army Units button.

Graphics
-Fixed a crash that could occur when loading a saved game created from a session in which the player changed graphic settings.
-Fixed a rare crash that could occur with Phoenix-style paired attacks.
-Fixed an issue in which transparent models with different colored halos could cause the halos to flicker and display incorrect colors.

Editor
-Fixed an issue where users were encountering long load times when loading into a map from the editor.


Blizzard has also been testing out some major balance changes to the game. Last week they opted to let Vipers spawn with max energy but found that it was slightest overused and imbalanced. Here are some of the changes they have been discussing this week.

Terran

Armory
-Vehicle and Ship Weapon upgrades have been combined into just one upgrade.

Zerg

Overseer
-The Pneumatized Carapace upgrade now increases Overseer movement speed from 1.88 to 3.375 (previously 1.88 to 2.75.)

Ultralisk
-Health increased from 500 to 550.


Source: Battle.net
Aug

[Battle.net] Replay Feature Update

by stebo88 ⋅ 3 posts ⋅ 6,350 views


Patch 2.0.10 will be featuring significant changes for the replay feature in Starcraft 2. Now you can jump ahead, and the replay will seek ahead as fast as it can and automatically resume playing when it reaches that time. This works when watching a replay by yourself or with others, so it's now easier to jump ahead to a key point in a game with your friends and Take Command so you can re-fight the battle trying different strategies.

The downside is that replays from 2.0.09 or older will no longer be viewable in the replay feature. Blizzard has stated that they will continue to update and add future content to the replay system through the feedback of the community.

At the time of this posting, patch 2.0.10 is coming soon, and we intend this to be a heads up for those of you who are currently working with replays in various ways. We'll have full patch notes for you in the days to come.

Source: Battle.net
Jul

Continued Birthday Celebration for Starcraft

by stebo88 ⋅ 2 posts ⋅ 6,932 views

With the 15th birthday of Starcraft, Blizzard has opted to release content and features for the Starcraft community. For a limited time only, All three races will be available to play on the Starcraft 2 Starter Edition. If you are someone who plays the game free and want to try out the other races besides Terran, now is your chance. Players on Battle.net will also recieve 25% experience boost for leveling up each race. Mr. Jack, one of Blizzard's most talented artists, also released a new Starcraft 2 wallpaper in celebration of the 15 years.

Source:Battle.net
Jul

[Starcraft 2] Patch 2.09 now live!

by stebo88 ⋅ 13 posts ⋅ 7,970 views


Perhaps the shortest, simplest patch in Starcraft 2 existence. It may however be one of the most controversial. What do you guys think?

Protoss
Warp Prism
- Movement speed increased from 2.5 to 2.953.
- Acceleration increased from 2.125 to 2.625.


Source: Battle.net
Jun

[Armory] [KASL3] Championship Bo5

by stebo88 ⋅ 10 posts ⋅ 23,748 views

KASL Championship Best of 5 series

June 15th
Gemini vs Remnant - Winner will become King of the Armory



Map Pool

< Neo Planet S LE >
< Whirlwind LE >
< Cloud Kingdom >
< DF Atlas >
< TPW Breaking Point >


These two players will go head to head in this best of 5 series and the winner will emerge as the new King of the Armory. Will it be Remnant or Gemini? Before the series begins, both players have done interviews and gone over their SC2 career and history. May the best player win!

Matches and Results




Interview with Remnant




Interview with Gemini




Shout outs and acknowledgements





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Jun

Season 4 New Maps

by stebo88 ⋅ 0 posts ⋅ 4,837 views


With the World Championship Series currently underway, Blizzard has opted to add 3 maps to the ladder pool that are currently be used in the major tournament series. This will allow high skilled players to practice and play on the maps that pro players use. Blizzard will also be removed two maps from the current map pool: Klontas Mire TE and Zerus Prime TE. In addition to the new 1v1 maps, Blizzard has also added 4v4 maps, with Sky Harvester and District 10 removed.

New 1v1 maps:
Red City LE


Korhal Sky Island LE


Newkirk Precinct TE


New 4v4 maps:
Primordial Grave


Writhing Morass


Source: Battle.net
Jun

[Armory] [KASL3] Grand Finals

by stebo88 ⋅ 8 posts ⋅ 21,418 views

KASL Grand Finals

June 4th to June 11th
Single Elimination - Seeded Brackets



Map Pool

< Neo Planet S LE >
< Whirlwind LE >
< Cloud Kingdom >
< DF Atlas >
< TPW Breaking Point >


This is the last week of the KASL and so far we've had an amazing run despite our low quantity of players. We've had all the players complete their matches except for DCrodrigo who inconveniently had to drop out. The last 4 players are left to play in the championship round to see who will in fact become the King of the Armory. GL & HF!

Matches and Results


Timmay < Cloud Kingdom > Gemini




Remnant <Cloud Kingdom> Stebo




Bracket Structure




Interviews



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Jun

[Armory] [KASL3] Playoffs (May28 to June3)

by stebo88 ⋅ 1 posts ⋅ 20,205 views

KASL Playoffs

May 28th to June 3rd
Single Elimination - Seeded Brackets



Map Pool

< Neo Planet S LE >
< Whirlwind LE >
< Cloud Kingdom >
< DF Atlas >
< TPW Breaking Point >



Matches and Results


Firetail < Whirlwind LE > Timmay
Peppy <Whirlwind LE> DCrodrigo




Stebo < Cloud Kingdom > Winner (Peppy vs DCrodrigo)
Texmix < Cloud Kingdom > Winner (Firetail vs Timmay)




Bracket Structure




Group Division Points



The two lowest players in each division, GearvOsh andSeven, will not be making it into the play offs. Geminiand Remnant are being seeded further into the bracket for their high points in the group division; their matches will be played next week.


Interviews





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May

[Armory] [KASL3] Week 2 (May19 to May25th)

by stebo88 ⋅ 7 posts ⋅ 23,575 views

KASL Week 2

May 19th to the 25th



Map Pool

< Neo Planet S LE >
< Whirlwind LE >
< Cloud Kingdom >
< DF Atlas >
< TPW Breaking Point >

Starter Map
Game 1: Breaking Point
Game 2: Neo Planet


Groups


Match Lineup


Results

Group A

Group B


Weekly Write-Up



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May