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Battlecruiser
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gearvOsh#896 (US)
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Aug 31st 2009, 09:27
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Like the Armory stated, we will be posting Q&A batches with questions about the Blizzcon build. We will be separating all the questions into 4 separate batches, one for each of the 3 races and for today's batch, it will be concerning general questions. But without further a due, here is the general Q&A batch.
1 - When a ranged infantry unit like a Marine or Hydralisk is attacked by a melee unit, or simply engages another unit at point-blank range, do they enter hand-to-hand combat?
No, the ranged units do not have an alternate melee attack. However in one of the Battle Reports you will notice a Hydralisk destroying a buildings with its claws. According to Dustin Browder, this is simply an alternate killing animation when attacking at close range. So to answer your question, there is not an alternate melee attack but there may be an alternate animation for it.
2 - Are there any other methods to stopping or preventing a nuke other then killing the Ghost or silo before it hits?
Sadly no. The nuke is supposed to install fear in a player and get that thinking of "Oh no, where is that nuke going to hit and where is that Ghost located?". If you give the player more options of disabling a nuke, it takes away that fear and de-specializes the Ghost in some way.
3 - When you play against the computer rather than a human player, does the computer know your location and base immediately?
No it does not. The AI in Starcraft 2 is far more advanced and superior to that of its counter-part, SC1 and WC3. According to Dustin Browder, the computer player does not even know your race and must scout with a unit before determining the race and the location.
4 - Did the new doodads, towers, rocks, and tall grass really effect the way the game was played?
Why yes it does. In some of the maps you had 3 entrances but 2 were blocked off be destructible rocks. If you did not watch those chokes or build up defenses, your enemies will slip by and attack your mineral line directly. This happened to me on a few occasions until I got use to the fact that there are multiple attack points this time around.
The same idea applies to watch towers and tall grass. The watch towers are extremely useful in determining which direction an enemies army is heading and if you are even able to withstand the attack. And all it takes is a single Zergling or Marine to use it.
The tall grass personally was my favorite, especially as Zerg. Since most players would use the tall grass to hide their units and ambush, you can do the same by burrowing your units behind or within the grass, and then waiting for the enemy units to try and do the same.
5 - Will every mission in the campaign involve the Terran in some way? Or will it be diversified with maybe a Zeratul Protoss level or a Kerrigan Zerg level.
The campaign will consist of only 30ish Terran related missions. However there will be one mission that acts as a "Protoss mini-campaign". What this means is that the Protoss mission will be related to the Protoss Campaign elements, in the manner of how Terran use credits and technology, the Protoss will use their equivalent. What that equivalent is, I cannot say. And for you Zerg fans, there will be no Zerg playtime within the campaign (at this time).
6 - Are almost all games decided in the early round?
If your a good player, then yes, lol. If you can constantly harass and pressure your enemy, you can beat them in under 15 minutes. However, if your noobs and just turtle and tech, well then the game could go on for a good 30+ minutes.
7 - How do high yield minerals compare to regular minerals and should they be a priority?
They aren't a high priority and a must have on every map. Additionally, they aren't that useful in early game since they are blocked off by destructible rocks. However, once you get to mid/late game they can be a extremely great source of income and can be used to mass units that only require minerals. Vespene in late game is still hard to obtain and is sparce.
8 - Is it true that in order to install the game on your PC, you need to have a Battle.net account first?
Yes this is true. To install the game you must have a Battle.net account and must connect to the internet upon installation.
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Ghost
538 posts
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Aug 31st 2009, 09:32
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Some Q's were interesting, others...a little stupid
Thanks GearvOsh for your hardwork so far:)
Quotes of the Year!
Quote by gearvOsh *And of course like every damn topic nowadays, its full of crap.
*I dont play Starcraft, lulz.
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Changeling
605 posts
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Aug 31st 2009, 09:32
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Thanks for the batch Gear!
So which race will be up first? Please let it be Terran!!
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Robot
37 posts
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Aug 31st 2009, 09:34
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Alongside 'High-yield' Q&A; My brother tried to obtain these minerals early-on in our match and it ended up killing him because the rocks were too much at that early stage of Zerg. Me thinks these minerals will only be useful to those who like to tech-up and engage with larger armies.
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Stalker
406 posts
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Aug 31st 2009, 09:52
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6 - Are almost all games decided in the early round?
If your a good player, then yes, lol. If you can constantly harass and pressure your enemy, you can beat them in under 15 minutes. However, if your noobs and just turtle and tech, well then the game could go on for a good 30+ minutes.
Sounds a lot like the original, which is good in this sense...
eh.. you just called Flash noob..
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Dark Templar
776 posts
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Aug 31st 2009, 10:19
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Quote by gearvOsh However, if your noobs and just turtle and tech, well then the game could go on for a good 30+ minutes.
Quote by Xxio eh.. you just called Flash noob..
Gear's comment is a personal preference. Personally, I have no interest in little 15 minute skirmish games. That gives no time IMO to really enjoy a map and produce fun armies. I've watched enough SC2 gameplay videos to see that.
Thankfully, SC2 is customizable to both playing styles, so everyone can be happy.
Enough of the Hammer! All I ever see is the stupid Hammer!
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Changeling
605 posts
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Aug 31st 2009, 10:21
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Quote by ShadowHammer Quote by gearvOsh However, if your noobs and just turtle and tech, well then the game could go on for a good 30+ minutes.
Quote by Xxio eh.. you just called Flash noob..
Gear's comment is a personal preference. Personally, I have no interest in little 15 minute skirmish games. That gives no time IMO to really enjoy a map and produce fun armies. I've watched enough SC2 gameplay videos to see that.
Thankfully, SC2 is customizable to both playing styles, so everyone can be happy. 
true, I also like to outproduce and out-tech my opponent, which requires some time.
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Administrator
Battlecruiser
6,190 posts
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Character:
gearvOsh#896 (US)
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Aug 31st 2009, 10:29
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Well thats why neither of you would be playing in the battle.net leagues
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Stalker
406 posts
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Aug 31st 2009, 10:54
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But anyways, thanks for answers the questions! I'm looking forward to the next batch
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High Templar
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Aug 31st 2009, 11:32
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Quote by gearvOsh
Is it true that in order to install the game on your PC, you need to have a Battle.net account first?[/b]
Yes this is true. To install the game you must have a Battle.net account and must connect to the internet upon installation.
this one caught my attention
good wood,bad wood - same ashes,but not the same flame[n.i.]
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Probe
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Aug 31st 2009, 11:52
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5 - Will every mission in the campaign involve the Terran in some way? Or will it be diversified with maybe a Zeratul Protoss level or a Kerrigan Zerg level.
The campaign will consist of only 30ish Terran related missions. However there will be one mission that acts as a "Protoss mini-campaign". What this means is that the Protoss mission will be related to the Protoss Campaign elements, in the manner of how Terran use credits and technology, the Protoss will use their equivalent. What that equivalent is, I cannot say. And for you Zerg fans, there will be no Zerg playtime within the campaign (at this time).
So if i understand this correctly, there is going to be campaign focus for each of the three races on each expansion? Or could someone explain this in detail for me as I don't know a ton about the singleplayer and have most likely missed some info.
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Civilian
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Aug 31st 2009, 11:52
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Everyone should know the answer to question 2 by now...
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Overlord
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Aug 31st 2009, 11:55
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Quote by Bob from Marketing 5 - Will every mission in the campaign involve the Terran in some way? Or will it be diversified with maybe a Zeratul Protoss level or a Kerrigan Zerg level.
The campaign will consist of only 30ish Terran related missions. However there will be one mission that acts as a "Protoss mini-campaign". What this means is that the Protoss mission will be related to the Protoss Campaign elements, in the manner of how Terran use credits and technology, the Protoss will use their equivalent. What that equivalent is, I cannot say. And for you Zerg fans, there will be no Zerg playtime within the campaign (at this time).
So if i understand this correctly, there is going to be campaign focus for each of the three races on each expansion? Or could someone explain this in detail for me as I don't know a ton about the singleplayer and have most likely missed some info.
yes, every expansion will focus completely on 1 race. terran is first. the expansions will not only include mroe story but will also include possibly new units and features and techs. similar to how BW was to SC.
i now have my beta key. i will be testing out the races. i will also upload replays once i find a good way to do it.
FOR THE SWARM
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Dark Templar
776 posts
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Aug 31st 2009, 12:16
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Quote by gearvOsh Well thats why neither of you would be playing in the battle.net leagues 
Of course not, Gear! I already feel nerdy enough being a member of the Armory. Joining b.net leagues would be over the top.
I'll stick to campaign games and custom maps, thank you very much. That's the beauty of Starcraft. It allows a player to customize their playing experience to individual tastes. If someone likes little skirmish games under 20 minutes, there will be a plethora. If that's not your bag, you can do something else. Too bad there aren't more games that have such versatility.
Enough of the Hammer! All I ever see is the stupid Hammer!
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Hellion
685 posts
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Character:
drchicken#841 (US)
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Aug 31st 2009, 12:24
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oh man! i missed what it was like to get q&a batches! great info. i like how the computer is dumbed down to our level now, i hope it fights well though, playing agaisnt computer will be really interesting and unique!
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