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psionic storm is OP

bbboooiiiyyy US

Marauder
297 posts

11,463
7,405

Jul 3rd 2009, 09:00
ive been seeing alot of ppl saying terran abilities need indicators.
i wanna see what u ppl think about a psionic storm with 5 second warning sign, like a coloured circle where a storm would hit.
"psionic storm is OP"
what u guys think about it?
if HSM or D-8 charges need indicators and are OP without them im sure storms need one too...

-_-

Destroyer CH

Point Defense Drone
2,697 posts

Pet 157,000
79,122

Jul 3rd 2009, 09:04
Quote by bbboooiiiyyy
ive been seeing alot of ppl saying terran abilities need indicators.
i wanna see what u ppl think about a psionic storm with 5 second warning sign, like a coloured circle where a storm would hit.
"psionic storm is OP"
what u guys think about it?
if HSM or D-8 charges need indicators and are OP without them im sure storms need one too...

-_-


Whiners got you down?
Anyway HSM and D-8 both have their downsides for the HSM well you see a missile flying towards one of your units so that gives you time to run, D-8 has a timer which should give anyone enough time to try to minimize casualties.
Insanity is doing the same thing over and over again expecting a different result.

Kraziliak CA

Queen
400 posts

Pet 3,023
1,486

Jul 3rd 2009, 09:05
I think I hear from the SC2gg podcast that there is a small 1 second warning. 1 second is plenty. Even if you do get hit, you can move out and survive. And yeah.. d8 charges need to be easier to see.

Silent.Stalker CA

Ghost
538 posts

Pet 4,605
2,924

Jul 3rd 2009, 09:09
its not OP...theres a warning and you move its pretty straight forward:S
Quotes of the Year!
Quote by gearvOsh
*And of course like every damn topic nowadays, its full of crap.
*I dont play Starcraft, lulz.

bbboooiiiyyy US

Marauder
297 posts

11,463
7,405

Jul 3rd 2009, 09:14
Quote by Silent.Stalker
its not OP...theres a warning and you move its pretty straight forward:S

i know, im not serious about this post.
im just sick and tired of ppl saying terran stuff are OP while stuff from other races arent.

Ukalla98 US

Hydralisk
1,563 posts

Pet 8,253
5,186

Character:
Ukalla#817 (US)

Jul 3rd 2009, 09:15
I think it'd be under powered if it had a 5 second cast delay

Dark Lord US

Baneling
515 posts

Pet 0
60,188

Character:
DarkLord#299 (US)

Jul 3rd 2009, 09:15
It isn't OP in the SCBW so it won't be OP in SC2

Ashur HR

Stalker
368 posts

Pet 2,069
2,992

Jul 3rd 2009, 09:15
HSM make a visible mark on their target (or so one of the podcasts or some other site said) and I'm pretty sure you can notice psionic storm from out of space, while being blind. You'll take a bit of damage but you'll have time to run ( I believe they also said it lasts longer, so I guess less damage is taken)

Omega US

Raven
4,243 posts

Pet 69,491
52,445

Character:
Omega#122 (US)

Jul 3rd 2009, 09:16
I am tired of people keep saying this or that is OP please can people hold off on these topics for a while. We really don't know how any play put in the game yet.

bbboooiiiyyy US

Marauder
297 posts

11,463
7,405

Jul 3rd 2009, 09:17
Quote by Kraziliak
I think I hear from the SC2gg podcast that there is a small 1 second warning. 1 second is plenty. Even if you do get hit, you can move out and survive. And yeah.. d8 charges need to be easier to see.

u dun need a 1 second or even any "sec" warning sign.
the storm is warning enough.
even the high templar is enough of a warning.

Strajder

Corruptor
3,330 posts

Pet 91,185
65,626

Character:
Strajder#940 (EU)

Jul 3rd 2009, 09:18
Quote by bbboooiiiyyy

"psionic storm is OP"
what u guys think about it?


Amen to that mah brotha!

I absolutely hate Psi Storm in SC1. I never manage to get my units from under it without them being at least at 40-50% of their health. That is as OP as it can get. My tightly stacked (and overly expensive) Muta groups are especially easy decimated by the Psi Storms.

bbboooiiiyyy US

Marauder
297 posts

11,463
7,405

Jul 3rd 2009, 09:19
Quote by Ukalla98
I think it'd be under powered if it had a 5 second cast delay

no shyte...
so its underpowered when it comes to protoss but its ok when its in terrans?

Ukalla98 US

Hydralisk
1,563 posts

Pet 8,253
5,186

Character:
Ukalla#817 (US)

Jul 3rd 2009, 09:21
Quote by bbboooiiiyyy

u dun need a 1 second or even any "sec" warning sign.


*Ahem* I beg to differ:

Psi Storm
Creates a storm of psionic energy in a location dealing large amounts of damage.
Stats: 80 damage per burst
Energy: 75
Range: 6


Ashur HR

Stalker
368 posts

Pet 2,069
2,992

Jul 3rd 2009, 09:23
Yeah but the fact that there are High Templars in the enemy army is warning enough that you're about to be zapped.

Ukalla98 US

Hydralisk
1,563 posts

Pet 8,253
5,186

Character:
Ukalla#817 (US)

Jul 3rd 2009, 09:26
Quote by Ashur
Yeah but the fact that there are High Templars in the enemy army is warning enough that you're about to be zapped.

Yes, but if it was insta cast like in BW, there would be almost no chance of low tier units to get away, since the HT could just run in and cast it right in the middle of the group.
Obviously if the other player had a sight advantage this may not be the case, but had the HT come in, even if he just ran in from the front, he'd still be able to get that shot off.

Imagine scouting around and suddenly your entire squad is dead