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M.U.L.Es & Proton Charge

mustachio NZ

Carrier
4,959 posts

Pet 29,725
23,458

Character:
mustachio#702 (SEA)

Jul 2nd 2009, 16:19
so proton charge only effects the minerals, that makes them ballenced.

Death-Con 5 US

Point Defense Drone
2,635 posts

Pet 28,120
16,132

Character:
IfILikeYouIllAddYou#123 (US)

Jul 2nd 2009, 16:30
Well i dont see anyone complaining about it. And why would you assume people would complain about this one fact. Of cource time has told us, people complain, ALOT.

But even with the charge and mules, zerg are still behind in their macro mechanic. i mean they just produce more drones, i mean toss and terran have more workers than Zerg anyway, and even thou the spwn larva abilitie makes more drones, the zerg would just be on par with a terran or toss anyway, without macro mechanics.

So the zerg are still behind, in economic abilities. If not more that sc1

MEDAVAS US

Colossus
2,078 posts

Pet 34,268
25,956

Character:
MEDAVAS#315 (US)

Jul 2nd 2009, 17:33
Oh okay, so do you think this kinda balances out the new vespene gas mechanic as well (kinda sorta)?
HAVE A QUESTION ABOUT ZERG? Zerg Tactical Guide by MEDAVAS

gearvOsh US

Administrator
Battlecruiser
6,190 posts

Pet 41,620
24,865

Character:
gearvOsh#896 (US)

Jul 2nd 2009, 17:57
Quote by MEDAVAS
Oh okay, so do you think this kinda balances out the new vespene gas mechanic as well (kinda sorta)?


There is no new vespene mechanic. Its the same as sc1 but with 2 geysers.

MEDAVAS US

Colossus
2,078 posts

Pet 34,268
25,956

Character:
MEDAVAS#315 (US)

Jul 2nd 2009, 18:00
Quote by gearvOsh
Quote by MEDAVAS
Oh okay, so do you think this kinda balances out the new vespene gas mechanic as well (kinda sorta)?


There is no new vespene mechanic. Its the same as sc1 but with 2 geysers.

They don't disable anymore??? Thats news to me. I know they each have at least 2500. So its just like double the rate you get the gas at?
HAVE A QUESTION ABOUT ZERG? Zerg Tactical Guide by MEDAVAS

gearvOsh US

Administrator
Battlecruiser
6,190 posts

Pet 41,620
24,865

Character:
gearvOsh#896 (US)

Jul 2nd 2009, 20:40
Quote by MEDAVAS
Quote by gearvOsh
Quote by MEDAVAS
Oh okay, so do you think this kinda balances out the new vespene gas mechanic as well (kinda sorta)?


There is no new vespene mechanic. Its the same as sc1 but with 2 geysers.

They don't disable anymore??? Thats news to me. I know they each have at least 2500. So its just like double the rate you get the gas at?


No they dont disable, its the regular gas harvesting. The amount returned per scv is like 4, so 8 if running both.

MEDAVAS US

Colossus
2,078 posts

Pet 34,268
25,956

Character:
MEDAVAS#315 (US)

Jul 2nd 2009, 20:44
Quote by gearvOsh
No they dont disable, its the regular gas harvesting. The amount returned per scv is like 4, so 8 if running both.

Oh okay thanks. That cleared things up. Thats a relief because I was sorta worried about going back and having to spend 400 minerals or something..
HAVE A QUESTION ABOUT ZERG? Zerg Tactical Guide by MEDAVAS

Drazule

Marine
142 posts

Pet 739
1,493

Jul 3rd 2009, 04:57
Thanks for clearing that up guys. MULEs can repair too, thats cool

Scourge NL

Overseer
1,464 posts

Pet 31,405
20,664

Jul 3rd 2009, 06:39
I think I'll leave this one waiting how it'll come out in the end..
I seems kinda strange, Zerg can use additional Larva to mine everything (because it only allows the Zerg to build more drones, while Mules and Proton Charge affect specifically the amount of nimerals harvested!....

I would have to try it in the works for a real verdict on this one.