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Protoss Unit Review (Blizzcon 2008) | Oct 18th 2008, 19:23 | |
Blizzard must have a fever. ^^ oi |
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| Oct 18th 2008, 19:38 | |
you have a point but 1) wouldnt it be better if your nullifier lifts ground units and your phoenixes overloads right into the middle of lifted ground units? 2)phoenixes also get disabled after using anti-grav so you need back up phoenixes to attack the lifted units 3)the same requisites need to be checked when chasing fleeing/retreating units 4)any massive units that are lifted do not recieve much damage from phoenix since the latter are great only in smaller units 4)phoenixes are air superiority fighters for crying out loud! bring back the overload which alows it to do its job properly!! |
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| Oct 18th 2008, 20:37 | |
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I think the colossus was meant to replace the reaper in the game. But it seems that Blizzard hasn't found the right formula for it yet. It will be too bad if it will be scrapped as it presents a really cool mechanic. With the right method of attack and a couple of good upgrades maybe, then it will be fine as a unit.
As for the Phoenix being an air superiority fighter. All I can say is, as of now it still needs work because its not yet cut out to fill in the role that the Scout has left. Maybe if we put some two kinds of attack like the scout has (you know the missiles for air and normal for ground). I m a bit confused still as some abilities has been scrambled. So what are the abilities of the following now (if fully up graded) Which has which? 1. Nullifier 2. High Templar 3. Phoenix
"There is no shame in defeat so long as the spirit is unconquered"
Praetor Fenix B.net identity: dfool |
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| Oct 19th 2008, 00:32 | |
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@spartan - Check the community Q&A, it tells you all the protoss units and their abilities.
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| Oct 19th 2008, 01:19 | |
| Oct 19th 2008, 05:57 | |
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if the emp kills the shileds of the immortal the protoss are complety defensless with a crap air superiorty fighter no shields the mother ship reduced to killing zerglings the blink abilty wont matter if they can't get into range in the first place. The protoss have nothing left
WE NEED THE BLACKHOLE BACK to stand a chance.
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| Oct 19th 2008, 05:57 | |
i thought hardened shields were unaffected by standard shields coz they are cpnsidered an ability? |
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| Oct 19th 2008, 09:43 | |
Hey! >:( Immortals are my heros. You're just jealous that the Immortal is freakin awesome and they can pwn your stupid siege tanks. ![]() Oh and Miles and I never used the Molecular Displacement ability, we don't know anything about it. |
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| Oct 19th 2008, 10:17 | |
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Immortals are so cool i hope they stay the way they are .
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| Oct 19th 2008, 13:37 | |
Thanks Gearvosh
Because I don't have anything witty or amusing to insert here.
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| Oct 19th 2008, 15:17 | |
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immortals are def better this way, I like them as a bigger tank unit, this thing is gunna rape armored ground =]. The colossi is gunnna get fixed though, everybody is so pissed off at this that blizz is going to have to change it, like in the first yellow and sonkie match, yellow tried to use colossi but they were just way to ****ty to do anything, they die so damn fast.
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| Oct 19th 2008, 16:54 | |
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true the collous get raped by everything, thet are gonna have to change it
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| Oct 19th 2008, 20:52 | |
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can anybody please confirm whether the immortal's hardened shields are affected by the emp???
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| Oct 20th 2008, 02:21 | |
No, it is not affected by EMP as it is a (passive) ability. ![]() |
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| Oct 20th 2008, 02:57 | |
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yes take that your tanks are still screwed over. Can the immortal attack air targets?
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WE NEED THE BLACKHOLE BACK to stand a chance.












