Page 2 - Jump to:
Ghosts In Matchups | Feb 3rd, 21:58 : 1/0 | |
As an added bonus you can scan and snipe observers. |
|
| Feb 3rd, 23:25 : 1/0 | |
|
Here's a build I came up with so far:
-Allows for constant marines -Allows for constant scvs -Allows for expansion while attacking at 40 supply S:10 - Supply Depot S:12 - Barracks S:13 - Refinery S:15 - Orbital Command S:16 - Supply Depot S:16 - Barracks S:20 - Ghost Academy S:21 - Refinery S:21 - Tech Lab (Barracks) S:23 - Ghost - Personal Cloaking S:24 - Supply Depot S:27 - Ghost S:31 - Supply Depot S:34 - Ghost S:40 - Supply Depot S:41 - Command Center After 2nd ghost, continue with normal bio build starting with marauders Ending Tally: 7:25 Marines - 9 Ghosts - 2 Scvs - 28 It actually comes together real nicely. You can push out with 1 ghost when cloak is done, or you can wait till about 7 min and hit with both. Try it out in a custom and tell me what you think Edit... I think it needs a bunker or two though. |
Online Streams
- [Kaluro]High APM zerg play Kaluro 13 viewers



