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RULES OF OP TOPICS!!!

Random US

Siege Tank
911 posts

Pet 18,607
12,896

Oct 22nd 2009, 12:38
THIS ARTICLE IS FOR YOU WHO DO OP TOPICS OR THINK OF DOING ONE

Here are the things to consider before you do OP topics

-Minerals
-Vespene
-Supply
-Hit points
-Build time
-Attack
-Bonus Attack Damage
-Attack Speed
-Defense
-Speed
-Range
-Upgrades
-Ability's
-Attacks Ground
-Attacks Air
-Attacks Both
-Special unit Traits
-Tier
-Buildings needed before can access unit
-Time to Build buildings needed
-Consider what may be happening on battlefield beforehand
-Are you sacrificing workers or workers time needed to build buildings
-On what type of map
-Against what unit
-How does the countering unit fare against this unit
-How well do other units work with this particular unit
-How do they work with other of this particular unit
-Is it a "this unit vs that unit" type scenario (or variation of this)
ect ect ect

for example: the marauders are so dang OP against the Stalkers topic violates about any of the bottom rules because marauder is the counter for stalker, marauder cant hit air and it's stim ability is equal to the blink ability so in full the marauder should win full out against a stalker (don't forget stalker also gets warp in and faster shield regeneration and it is not its role to creme a marauder while zealots will be able to shred them)

I just feel so tired of these OP topics without full cause. Most people see one BR and suddenly its "OH THIS IS SO OP". even when it is the exact counter for that specific unit and they should crush them easily (this is where strategy is involved instead of all out power like in sc,bw)

So the next time you are going to do an OP topic Take into consideration at least all that I listed and If you compare it to another unit take into consideration ALL of the other units ability's traits and not just it's stats

(EDIT: Circus of Values did bring up at least one thing that should be nerfed......DAVID KIM!!!! HE IS SO DANG OP!!! LOL)

Cerebrate of Death US

Zergling
243 posts

Pet 1,813
2,054

Oct 22nd 2009, 12:41
Thank you for pointing some things that should be, but are not, taken into consideration. Just for the record, I think that corruptors are OP against broodlords... JK

special thanks to battlemedic for this sig!

Todandict US

Hellion
779 posts

Pet 5,857
3,144

Character:
Todandict#907 (US)

Oct 22nd 2009, 12:50
Thanks for making this topic! Sometimes the effectiveness of a unit can blind us to believe they are OP, but forget that It is entirely situational, depending on the list you made there.
Challenge me whenever I'm online. Gold player.
Note: If I don't respond to you immediately, I'm probably alt-tabbed out, doing single player, or talking to somebody. I'll get to you soon as I'm able.

Circus of Values US

Broodling
938 posts

Pet 13,463
8,127

Character:
Circus#126 (US)

Oct 22nd 2009, 12:50
Umm, you forgot the biggest one there.

How about, you know, maybe who's playing the game? Remember, David Kim is far superior in gameplay to pretty much anyone.

Random US

Siege Tank
911 posts

Pet 18,607
12,896

Oct 22nd 2009, 12:51
Quote by Circus of Values
Umm, you forgot the biggest one there.

How about, you know, maybe who's playing the game? Remember, David Kim is far superior in gameplay to pretty much anyone.


LOL yeah totally forgot about that lol

Darkn3ss RU

Corruptor
2,638 posts

Pet 57,780
41,769

Character:
Darkness#933 (US)

Oct 22nd 2009, 12:59
So David Kim is OP, yes.

But Random, I know you're random but you posted 2 topic about OP topics within the last 2 days... oO that's a lil OP there...

You can always combine ur old topic or post again in ur old topic... It's almost as annoying as 10 different BR4 threads...

Take that into consideration next time. =)

Random US

Siege Tank
911 posts

Pet 18,607
12,896

Oct 22nd 2009, 13:03
I did take it into consideration

one was a poll of whether OP topics were annoying
the answer to that was yes they were annoying unless it was truely called for
this topic is about what people should ponder on before they make a OP topic that way we should get more quality topics that are much more thought out

so in a nut shell first one is, "is it annoying" (YES unless called for)
this one (what you should ponder on so there will be less spam)

Fenix US

Sentry
265 posts

Pet 7,726
4,137

Oct 22nd 2009, 16:41
Nice article/brainstorm, Random. Even though I have no personal objection to these topics, it would be nice to have some better quality in the discussion starters, rather than just "nukes are OP," or something like that.

-Fenix

1v1 platinum league

Trojan_Soldier US

Sentry
240 posts

Pet 12,641
10,424

Character:
Apoth#483 (US)

Oct 22nd 2009, 18:07
Bump.

This should be part of the rules or sticked.

I hate how people are calling OP on hard counters (someone has a funny rock-paper-scissor ****ogy in their signature) especially on the marauder/thor vs armored (colossi/stalkers). The funny thing is, the marauders/thors actually LOST their battles (except for the last one) because there were so many protoss units attacking them (the commenter said something like "the protoss are using all the wrong unit combination, but are just pouring in so much firepower that they overwhelm the terran marauder/thor strike force).

Griffith4100 US

Baneling
540 posts

Pet 8,088
4,349

Character:
Griffith#455 (US)

Oct 22nd 2009, 18:14
Mods should just start to close these "op" threads with "Not enough intelligible information was gathered for this topic to matter, Locked." I think people should have their say on why units may be more powerful than others (its only alpha, I'm sure of imbalances), but seriously, starting a thread with two sentences and the word op does not spark much for a serious discussion.

xmaine

Stalker
394 posts

Pet 12,540
8,111

Oct 22nd 2009, 18:19
How about you little babies stop making OP topics until you actually play the ****ing game.

mista_sox KR

Baneling
572 posts

Pet 4,640
3,589

Oct 22nd 2009, 18:37
I agree with OP (original poster), but not that OP (overpowered) topics are useless altogether. Xmaine, you just bluntly stated an opinion without backing it up, which is why a lot of OP topics are hated on, not because of the often meaningful content.
When you say OP, you should be at least considering all the things Random has suggested and possibly a few more, like whether the strength of this unit is supposed to be characteristic of its race. When you do this, however, and you are then still able to form a comprehensive argument, you are probably making a decent thread.
Say NO to OP spam.
Say YES to rational discussion.

On The Prowl

Marine
164 posts

4,166
3,282

Oct 28th 2009, 06:52
Quote by mista_sox
I agree with OP (original poster), but not that OP (overpowered) topics are useless altogether. Xmaine, you just bluntly stated an opinion without backing it up, which is why a lot of OP topics are hated on, not because of the often meaningful content.
When you say OP, you should be at least considering all the things Random has suggested and possibly a few more, like whether the strength of this unit is supposed to be characteristic of its race. When you do this, however, and you are then still able to form a comprehensive argument, you are probably making a decent thread.
Say NO to OP spam.
Say YES to rational discussion.


I agree. op topics aren't wasteful and annoying, they become so when there is not enough valid arguments. and while people may not have played the game yet, perhaps they can still provide sound reasoning like unit stats, strats, etc.

perhaps another problem we have is that some people interpret everything as an op topic. some people just would like to ask about some ability, and then people already thinks the poster claims the mentioned ability is op. we do not only need to regulate the op posts, but how people interpret a thread as an op thread as well.
o.O

MrEdgeworth CA

Traveler
217 posts

2,170
1,687

Oct 28th 2009, 07:34
Quote by xmaine
How about you little babies stop making OP topics until you actually play the ****ing game.


This.