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gwoodkid

GLeeary#386 (SEA)
Immortal
| Minerals | Total Posts | 1,803 | |
| Vespene | Total Topics | 29 | |
| Date Joined | June 29th 2009 | Website | |
| Location | |||
| Interests | |||

"I bring tidings of doom..."
SC2 ID: GLeeary.386
Items
Latest Topics
| Heart of the Swarm Concept Art? | 2 posts | 09/01/10 |
| Rob Pardo talks about doing a Starcraft movie | 62 posts | 08/30/10 |
| Character profile link quick fix | 3 posts | 07/31/10 |
| How to play well on Twilight Fortress? | 4 posts | 05/05/10 |
| Vortex/Merging Archon Bug | 4 posts | 04/04/10 |
| Weapon/Armor/Shield upgrade order?? | 9 posts | 03/20/10 |
| How do you like the Carrier in the current build? | 19 posts | 02/18/10 |
| game guide building links error | 5 posts | 02/16/10 |
| Protoss Macro mechanism moved to Nexus | 9 posts | 02/08/10 |
| New unit movement(air banking/start/stop)?? | 13 posts | 02/02/10 |
Latest Posts
| Topic: Congratulations to the NVIDIA contest winner, XFoXBoRX! |
| Congratulations, XFoXBoRX!!! I am still reading your articles, and it might take some time. As far as I can tell, that's a brilliant piece of work. |
| Topic: Heart of the Swarm Concept Art? |
| There are a couple of Starcraft II concept art shown at the Museum of Contemporary Art in Taiwan's exhibition Fights, Flights & Frights Inside the Storm that really makes you wonder if they are new... |
| Topic: Difference of AI difficulties? |
| In order to beat Insane AI, we have to develop some sort of special strategies to pause their crazy unit productions, such like, multiple nuke drops on its base, or fast Void Ray rushes (depend on... |












