Thu, Sep 2nd 2010, 14:43 Sign Up Login Forgot Password
Armory Network: Starcraft 2 Armory Diablo 3 Armory

Infestor

Stats : Lore : Abilities : Upgrades
Production Vitals Statistics Information
  • Minerals: 100
  • Vespene: 150
  • Supply: 2
  • Build Time: 50
  • Hit Points: 90
  • Regen: 0.27
  • Energy: 200
  • Regen: 0.56
  • Movement: 2.50
  • Alternate: 2.00
  • Turn Rate: 999.84
  • Acceleration: 1,000.00
  • Armor: 0 (+1)
  • Hotkey: F
  • Cargo Size: 2
  • Sight Radius: 10
  • Build Score: 350
  • Kill Score: 700
  • Producer: Larva
  • Requires: Infestation Pit
  • Attributes: Armored - Biological - Psionic
  • Classification: Ground
Infestors are one of the more insidious new additions to the Swarm. They were evolved from the Borbu Matriarch, an unusual creature that is more like an ambulatory nest than a single organism. Unlike most Zerg warriors, Infestors have the ability to move while burrowed. These terrors can spew a volatile plague over their targets with dire effects, and they have been known to ingest Infested Marines, carry them to a combat zone, and regurgitate them to fight for the Swarm. Perhaps the Infestor’s most dangerous feature is the Neural Parasite, a symbiotic creature living within Infestors that, when spat, attaches to an enemy and controls its mind for a short period of time. Seeing the immense potential of this parasite, the Queen of Blades is busy incubating new strains that can live longer outside of their host.
 

Abilities


Neural Parasite (R)
Temporarily takes control of an enemy units mind. The Infestor must channel the ability.
Requires: Neural Parasite
Type: Channeled
Energy: 100
Range: 9
Burrow (W)
Enables the Infestor to burrow underground. While underground the unit is capable of moving around.
Requires: Burrow
Type: Command
Fungal Growth (F)
Ensnares all enemies in a radius and completely immobilizes it, while dealing small damage.
Type: Command
Stats: 36 damage
Energy: 75
Duration: 6 sec
Infested Terrans (T)
Spawn an Infested Terran at the target area. Infested Terrans last 20 seconds.
Type: Command
Energy: 100
Cast Time: 4 sec
Duration: 20 sec
Range: 9
Frenzy (F)
Targets a single biological unit which deals 25ore damage and is immune to snare, stuns, and mind control for 30 seconds.
Type: Command
Stats: 25% damage increase
Energy: 25
Duration: 30 sec
Range: 6
 

Upgrades


Burrow (B)
Allows select Zerg units to use the Burrow ability.
Requires: Lair
Minerals Vespene Time
100
100
100
Ground Carapace (C)
Increases the armor of all Zerg ground units.
Requires: Lair (L2+)
Minerals Vespene Time
150
225
300
150
225
300
140
170
200
Pathogen Glands (G)
Increases the Infestors energy by +25.
Minerals Vespene Time
150
150
80
Neural Parasite (N)
Allows the Infestor to use the Neural Parasite ability.
Minerals Vespene Time
150
150
110