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Archon

Heavy Assault
Stats : Lore : Upgrades
Production Vitals Statistics Information
  • Build Time: 12
  • Hit Points: 10
  • Shields: 350
  • Regen: 2.00
  • Delay: 10
  • Movement: 2.81
  • Turn Rate: 999.84
  • Acceleration: 1,000.00
  • Armor: 0 (+1)
  • Shield Armor: 0 (+1)
  • Hotkey: R
  • Cargo Size: 4
  • Sight Radius: 9
  • Kill Score: 1600
Every protoss has a level of psionic capability that is extremely rare among terrans. The protoss of the Templar caste devote their long lives to honing their powerful abilities for war. Of these dedicated individuals, only the most adept and disciplined in the ways of the Khala can hope to eventually rise to the honored rank of high templar. The terrifying power of the high templar is rightly feared by the enemies of the protoss. A mere handful of these potent individuals can lay waste to entire armies of foes.

The dark templar hail from very different roots, but the powers at their command are no less awe-inspiring. While the high templar unleash fire and lightning, the dark templar stalk the shadows, swathed in darkness. However, both branches of the templar tradition share the ability to merge their souls to form a deadly archon.

These swirling, burning effigies of the protoss spirit radiate incalculable power. Their devastating psionic storms can be unleashed against cowering enemy forces both in the air and on the ground. With the halves of the protoss race reunited, an archon can now be brought into being by the merge of two high templar, or two dark templar, or even the unification of a dark templar and a high templar. Although the protoss are loath to sacrifice valuable templar, those who do achieve this final level of commitment are forever honored in the memories of their people.
 

Weapons


Icon Weapon Damage Count Bonus Speed Range Effect
Psionic Shockwave
Ground, Air
25 (+3) 10 (+1) vs Biological 1.754 2 Splash
Radius: 1
 

Upgrades


Shields (S)
Upgrades the shields of all Protoss units and structures.
Requires: Twilight Council (L2+)
Minerals Vespene Time
200
300
400
200
300
400
140
170
200
Ground Weapons (G)
Increases the damage dealt by Protoss ground units.
Requires: Twilight Council (L2+)
Minerals Vespene Time
100
175
250
100
175
250
140
170
200
Ground Armor (A)
Upgrades the armor of Protoss ground units.
Requires: Twilight Council (L2+)
Minerals Vespene Time
100
175
250
100
175
250
140
170
200